正版龍虎門
Gameone 1st project
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I managed both server-side and client-side development, while driving ongoing enhancements for the game, collaborating closely with designers and artists. On the client side, I used C# and Unity, and for the server side, I utilized Java and MySQL. I handled building asset bundles and uploading them to the CDN for weekly updates, generated reports by retrieving data from MySQL for business analysts, resolved bugs reported by players or designers, developed new version updates for deployment to Google Play Store and Apple App Store, and integrated a custom SDK using Android Studio and Xcode.