新火鳳燎原亂世英雄

新火鳳燎原亂世英雄

Gameone 2nd project

Project Showcase

新火鳳燎原亂世英雄 showcase 1

I was responsible for maintaining both the server-side and client-side of the game, while overseeing continuous development, enhancements, and patching in collaboration with designers and artists. I utilized C# and Unity for the client side, and Java and MySQL for the server side. My responsibilities included building asset bundles and uploading them to the CDN for weekly updates, generating reports by retrieving data from MySQL for business analysts, fixing bugs reported by players or designers, and developing new version updates for deployment to the Google Play Store and Apple App Store. Additionally, I integrated a custom-developed SDK using Android Studio and Xcode, and implemented hotfix patches using Lua, combining asset bundles to address minor bugs.